Flash games come in a wide array of shapes, sizes, and complexities. Some of them are basic platformers which hearken back to the days of Super Mario, while others are smoothly animated stories that, even a few years ago, you could have expected to pay as much as $50 for on a console. Cubefield is somewhere in between these two extremes; unique enough to be fun and engaging, but not so complicated that you can’t play it on your phone while you’re waiting in line at the bank to make a deposit.
The game itself is really simple. You’re piloting a triangle through a field of cubes, and if you hit a cube then it’s game over. The goal is to keep sailing straight as long as you can without running face first into any dangerous obstacles, and the longer you stay crash free the higher your score climbs. The pilot your little triangle you use the left and right arrow keys, and to pause the game you hit P. It’s an extremely simple, straightforward game.
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Simple doesn’t translate to easy, however. Cubefield is a game that takes serious focus, and a lot of reflexes, and like traditional games it’s impossible to win; it will just get harder, and more fast-paced, until eventually you crash and burn. The difficult part is that there isn’t really a strategy or map a player can follow, either; the path is randomly generated, and you need to be able to react to what comes your way fast enough to duck and dodge. The key to getting as far as you can in Cubefield 2 is to play it often, and to minimize your computer’s lag, and your distractions. If you can do that, then you may be able to claim the game’s new high score in fairly short order.